Everdell is a streamlined worker placement game that features a detailed world realized through stunning artwork. Utilizing a tableau-building mechanic, players will work to build a city of critters and constructions. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability.
Use resources to build a village of critters and constructions in this woodland game.
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
Contents & Credits
128 cards - 1 gameboard - 24 wooden critters 30 Berries - 30 Twigs - 25 Resin - 20 pebbles - 1 Ever Tree - 4 Event Tiles - 27 mini cards - 30 Point tokens - 20 Occupied tokens
Game Design: James A. Wilson
Illustration: Andrew Bosley
Game & Creative Development: James A. Wilson, Dann May, Brenna Noonan
Art Direction & Graphic Design: Dann May
Additional Graphics & Layout: Cody Jones
Executive Production: Dan Yarrington
Playtesters: Clarissa Wilson, Jacob Parker, Nathan Wilson, Andrew & Jordana Osborne, Justin Schaffer, Michael Mindes, Seth Jaffee, Joel Eddy, Allen Chang, Cody Jones, Chris McMullen, Michael Fox, Andrew Bosley, and special thanks to Michael Cyr from BGG.