Everdell is a streamlined worker placement game that features a detailed world realized through stunning artwork. Utilizing a tableau-building mechanic, players will work to build a city of critters and constructions. Everdell is easy to learn, yet offers satisfying strategic depth and endless replayability.
Use resources to build a village of critters and constructions in this woodland game.
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
OVER 250,000 COPIES OF EVERDELL SOLD TO DATE
Thanks to all our fans for the support. Please continue to use #Everdell so that we can share in your victories, excitement, and wonder!
Contents & Credits
128 cards - 1 gameboard - 24 wooden critters 30 Berries - 30 Twigs - 25 Resin - 20 pebbles - 1 Ever Tree - 4 Event Tiles - 27 mini cards - 30 Point tokens - 20 Occupied tokens
30 Metal point tokens - 20 Wooden occupied tokens and Stickers - 6 Wooden Rats 1 deluxe 8-sided die - 15 Extra! Extra! cards - 10 Legendary cards - 3 Rugwort Cards
Game Design: James A. Wilson
Illustration: Andrew Bosley
Game & Creative Development: James A. Wilson, Dann May, Brenna Noonan
Art Direction & Graphic Design: Dann May
Additional Graphics & Layout: Cody Jones
Executive Production: Dan Yarrington
Playtesters: Clarissa Wilson, Jacob Parker, Nathan Wilson, Andrew & Jordana Osborne, Justin Schaffer, Michael Mindes, Seth Jaffee, Joel Eddy, Allen Chang, Cody Jones, Chris McMullen, Michael Fox, Andrew Bosley, and special thanks to Michael Cyr from BGG.