Phase Shift Games pushes any and every dimensional envelope, in order to deliver the most unique tabletop gaming experiences.
When you consider a typical board game, most of the components are flat - boards, cards, tokens, etc. Very often, the only dimensionality that exists comes from dice, cubes, and meeples. Including all that extra space above the table as part of the game, experience is just one of the ways Phase Shift has pushed a dimensional envelope. Dungeon Drop, Phase Shift's flagship game, does just this, with its clever use of "dropping" components onto the table surface.
There are many other ways dimensional envelopes can be pushed, in terms of space, time, and dimensions yet unknown, and Phase Shift Games will forever seek out new designs that take tabletop gaming to the next level!