The gods are dying, and pantheons of deities across the globe are in decline. Belief ebbs from the world, leaving these once mighty legends desperately scheming to collect what scraps of faith remain. Some seize power with naked aggression, commanding merciless armies from a multitude of nations to convert new believers by force. Others prefer diplomacy, the subtle knife from the shadows, laying traps for the unwary and headstrong. Gods of hearth and field erect well-defended sanctuaries, lashing out violently at those who dare breach their defenses, while figures of shrouded mysticism call forth monsters and legends from the river of myth and time, supplemented by divine manifestations that tear the fabric of reality asunder....
Twilight of the Gods
You and your friends each become a different deity from one of numerous pantheons and civilizations in an epic battle to the death. Utilize human armies, mystical beasts, and heroes of renown from both past and future alongside your god’s particular method of strategy – Aggression, Negotiation, Mysticism, or Sanctuary – to influence how your battle plays out.
It's A Kind Of Magic – Twilight Of The Gods Review by Nick O'Neill (Games Quest)
Twilight Of The Gods is clearly a game that has been created with devotion and care, and it could well hit the spot for players who want something deep and meaningful, but without necessarily having to go out an spend a fortune on new cards every other week. A solid and meaty 8 out of 10 for this one.
Twilight of the Gods gives collectible card games a run for their money by Ryan Morgenegg (Deseret News)
There are so many details and fine points in Twilight of the Gods about how cards are used, how they interact and what is available for players to do each turn that it can't possibly all be covered in a single review. I can honestly say that this is the most detailed and complicated player versus player card game I have played. But as they say, the devil is in the details.
When it comes to card games of this nature, sometimes the game is decent but the artwork is poor. This is not the case with Twilight of the Gods. The artwork is well done and captivating. It looks like it was created by some of the current and popular fantasy artists in the gaming world. The gameplay is equally compelling.
This game fills a specific niche in the gaming world. Those who like fantasy player versus player card games where one can customize a deck, use powers and strategies while executing incredible combinations will absolutely love this game.
In Twilight of the Gods: Age of Revelation you and your friends will each assume the role of a deity from myth and legend, and battle to the death to see who is the strongest god, using human armies, mystical beasts, and heroes of renown from both past and future. These deities span multiple pantheons from numerous civilizations, and each favors a particular method of strategy – Aggression, Negotiation, Mysticism, or Sanctuary – which influences how your battle will play out. Every deity also possesses a special, once per game power that can be used to further the tide of battle in your favor, or come back from what seems like overwhelming defeat, so never count an opponent out until they draw their last card.
Contents & Credits
8.25" x 8.25" x 3" Game Box, 204 Poker-Sized Cards, 20 Mini-cards (41mm x 63mm), 10 Blessing Markers, 5 Freeze Markers, 21 Wound Markers, 6 Recall Markers, 2 Single-sided Playmats, 1 Rulebook, 1 Glossary Booklet
Design Team: Pebble Carver Games (Chris Kluwe, Greg Kluwe, Chris Morgan, and Justin Nouget)
Development: Victory Point Games
Illustration: Clark Miller
Graphic Design and Layout: Clark Miller, Barry Pike III, Grant Taylor
Marketing: Grant Taylor
Producer: Deon Carrico
Playtesting: Ashley and Matt from Loaded Dice Network, Shivam Bhatt, Maurice Fitzgerald, Joel French, Brian Griffin and I Geek, Jeremy Lennert, Chris Magoun, Noah Massaro, Stephie Newland, TWIST Gaming, Undead Viking, David Vestal
Proofreading: Matthew E. Deuber, Avalon Emrich, Linda Dailey Paulson, Petra Schlunk, Karen Wolterman
Special Thanks: To all of our Kickstarter backers, plus Vincent Salzillo and Double Exposure, Inc.
Publisher: Alan Emrich