Defend Farmingdale

The postcards in every local drug store read, "Welcome to Fabulous Farmingdale!", an ad campaign that was the brainchild of Mayor Hernandez (who coincidentally employed his wife's public relations firm to market their community). But right now, things are far from fabulous in Farmingdale and, for once, everyone isn't blaming the Mayor. Some kind of virus or poison is turning ordinary people into vicious, zombie-like killers. It is not clear how the disease spreads (though it seems that physical contact is certainly one way), but it is obvious what the illness does to its victims.

These undead, nicknamed "Zeds" from the local newscasts as the acronym for "Zombie Epidemic Disease," are now converging on your corner of the world around Farmingdale. As best you can tell, you have been left to your own devices to stop them while the National Guard organizes a relief column, but that could take days, perhaps weeks, for them to fight their way to you, and until then, what can you do?

With little choice between survival and a gruesome (un)death, you realize that you must coordinate the defense of the town of Farmingdale and its surrounding villages. You must lead the good citizens and emerging heroes of these communities to halt the Zeds' advances by (re)killing them, to attempt to coordinate the discovery of a cure to this vile scourge, and to preserve as much of the area and as many of its inhabitants as possible. There's no time to lose…


"It was a lot of fun to review this game because of its strong history and rabid fan following. First off, fans will rejoice because the production values for this third edition are off the charts. It contains beautiful cardboard counters, a sturdy double-sided board of Farmingdale, full-color linen cards, custom zombie dice, and six rule books. That's right, six rule books. This is the most deluxe version of any game I have seen from Victory Point Games. It's amazing! For those who enjoy a nail-biting, down-to-the-wire fight against the zombie hordes, this is the game to own. It has the right feel and tone of the genre. Even if gamers own previous versions, this is a must buy. It is vastly improved and the components are to die for, literally."

- Survive the Zombie Apocalypse by Ryan Morgenegg (Deseret News) -

"Zeds is packed with the most action, the most thrills, the most theatre, the most drama, of any SoS game. You’ll be blasting Zeds with shotguns and sending them skyward with high-kicks; you’ll be fighting them in the sewers, and steam-rollering them in the streets. This is the SoS game that delivers the biggest thematic punch. It will have you screaming with terror as the zombie horde shambles through your road-blocks, swarms over villages, and is spewing up through the sewers and into your homes. They are menacing, and they are relentless. ... There’s one heck of a lot of game-play in the box, and the game layers on the rules as you move from the basic game, onto the apocalyptic game up to the level 5 ‘Director’s Cut’. If you only ever want to buy one zombie game, then this is it."

- Top 100 Solitaire Games of 2015 by Ricky Royal (Box of Delights) -

Dawn of the Zeds 3rd Edition

Sale price$99.00

All Sales Benefit Toys for Tots!


Dawn of the Zeds: Third Edition is a cooperative States of Siege board game. Your heroes must defend Farmingdale and its five outlying villages from the encroaching horrors. These heroes are supported by civilians (some armed, some heroic), and little outside help is forthcoming. You must prevent the Zeds incursion from reaching the town center or causing so much chaos around Farmingdale that the government abandons it (and you)!

Contents & Credits


The Basic Game Rulebook, The Level Up! Rulebook, The A to Zeds Book (Comprehensive Rules), The Farmingdale Dossier, The Setup and Epilogue Book, 1 double-sided game board, 1 double-sided game mat, 4 double-sided player aids, 1 double-sided Zeds player aid, 168 poker-sized cards, 32 tarot-sized character cards, 3 Countersheets, 6 dice



Game Design: Hermann Luttmann
Development: Petra Schlunk
Illustration: Clark Miller
Writing: David Spangler (fiction)
Graphic Design: Noelle Le Bienvenu, Barry Pike III
Playtesting: Joshua Carreon, Delphine Echassoux, Avalon Emrich, Wes Erni, Taylor Flynn, Kevin Fortuna, Nate Hansen, Lines Hutter, Ryan G. James, David Kennedy, Florian Kumschier, Noelle Le Bienvenu, Beata Madela, Thomas Madela, Noah Massaro, The Schlunk family, David Spangler, Shannen Spangler, Y. Michael Xu
Proofreading: Noelle Le Bienvenu, Karen Wolterman


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