A NEW FRONTIER AWAITS
Do you have what it takes to be a deep-space colonist? An alien frontier awaits the brave and daring! This new planet will be harsh, but if you have the skills to manage your resources, build a fleet, research alien life, and settle colonies, the world can be yours.
Roll and place your dice to gain advantages over your opponent and block them out of valuable areas of the board. Use Alien Tech cards to manipulate your dice rolls and territory bonuses to break the rules. Steal resources, overtake territories, and do whatever it takes to get your colonies on the map first! Don't dream it'll be easy, though, because the other players will be trying to do the same thing...
Mercury's Angels faction is an organization that thrives on the power of the individual over a corporate and collective power structure. They believe that the greatest successes can only be achieved with a diversity of minds and talents. As such, the Angels provide bonuses for owners who have a variety of ships, making them especially useful during the crucial opening stages of the game.
“The theme is cohesive and charming. The artwork is all very high quality, with the 5th edition having great bits and production quality. The rulebook is laid out well and is very comprehensive, it's easy to find information regarding a specific rule during a game.”
- The Boardgame Detective -
“Alien Frontiers has a lot to recommend it and is easily one of the best euro-style games that I’ve played. It has an uncanny, chameleon-like ability to be all things to all gamers... It’s both jaw-droppingly elegant and yet thematic, immersive and able to weave a satisfying narrative. And it manages to be all these things whilst staying simple and within the play time of 60-90 minutes advertised on the side of the box.”
- Matt Thrower, There Will Be Games -
Contents & Credits
24 Ships (Dice) In Four Colors, 1 Relic Ship, 20 Ore Tokens, 30 Fuel Tokens, 32 Colony Tokens In Four Colors, 24 Alien Tech Cards, 1 Victory Orbit Card, 8 Territory Counters, 3 Field Generator Counters, 3 Field Generator Miniatures, 4 Scoring Rockets, 1 Scoring Tablet, 1 Game Board, 1 Rulebook
Game Design: Tory Niemann
Development: Tory Niemann, David MacKenzie
5th Edition Art Direction: Dann May
5th Edition Graphic Design: Cody Jones, Dann May
Art: Mark Maxwell, Ross Grams